Shadowmeld: You can enter Stealth mode for as long as you hold
still, not bad for a racial skill, you can use it to hide from
monsters if you're low on health, but don't think you can use it
to hide from high level enemies. If they get suspicious they'll
search the spot where you are hiding, and they'll attack you
right away, but other than that this skill has its advantages,
just remember to keep in mind of the 10 second cooldown after
using it.
Quickness: This is a passive skill that increases your chance to
dodge by 1% which is better than nothing.
Wisp Spirit: When you die (In which you will many times) you
become a Wisp Spirit meaning your running speed will be increased
by 50% until you get to your corpse, or a wondering kind hearted
Priest/Paladin/Druid revives you on the spot. Most definitely a
cool passive skill, specially since other races have a 25% speed
bonus when they are normal spirits.
Natural Resistance: You start with a 10% bonus to your Natural
Resistance, w00t.
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