On 2008-02-06 21:00:03 -0800, tphile <tphile@[EMAIL PROTECTED]
> said:
> On Feb 6, 9:32 pm, Kurt Busiek <k...@[EMAIL PROTECTED]
> wrote:
>>>> DUMA KEY, for instance, clearly has great whacks of him "writing what
>>>> he knows," but it gives the novel a lot of creadibility in the
>>>> real-world stuff that serves the book well when the spooky
supernatural
>>>> stuff starts happening.
>>
>>>> The fact that I know he's drawing on experience rather than research
>>>> doesn't make it work less well.
>>
>>> and does writing from experience explain Geralds Game?
>>
>> No idea, and I don't think I want to know.
>>
>> But the idea that parts of DUMA KEY are informed by his experience
>> rehabbing from his injuries doesn't mean that everything he's written
>> is based on actual experience.
> I am sure real experience can enhance a story but then this is also a
> SF&F group
> How many here have actually been in space, travelled time, killed orcs
> or even leaped
> tall buildings in a single bound
> ;-)
If anyone was arguing that experience was required to write about
something, I must have missed it. Particularly with King, whose books
have great amounts of stuff no one has ever experienced.
That some of it is informed by experience doesn't mean that all of it
is, or that it's the only way to work. It just acknowledges that it
can, as you note, enhance a story.
kdb


|