"Kurt Busiek" <kurt@[EMAIL PROTECTED]
> wrote in message
news:2008020622244343658-kurt@[EMAIL PROTECTED]
> On 2008-02-06 21:00:03 -0800, tphile <tphile@[EMAIL PROTECTED]
> said:
>
>> On Feb 6, 9:32 pm, Kurt Busiek <k...@[EMAIL PROTECTED]
> wrote:
>>>>> DUMA KEY, for instance, clearly has great whacks of him "writing
what
>>>>> he knows," but it gives the novel a lot of creadibility in the
>>>>> real-world stuff that serves the book well when the spooky
>>>>> supernatural
>>>>> stuff starts happening.
>>>
>>>>> The fact that I know he's drawing on experience rather than research
>>>>> doesn't make it work less well.
>>>
>>>> and does writing from experience explain Geralds Game?
>>>
>>> No idea, and I don't think I want to know.
>>>
>>> But the idea that parts of DUMA KEY are informed by his experience
>>> rehabbing from his injuries doesn't mean that everything he's written
>>> is based on actual experience.
>
>> I am sure real experience can enhance a story but then this is also a
>> SF&F group
>> How many here have actually been in space, travelled time, killed orcs
>> or even leaped
>> tall buildings in a single bound
>> ;-)
>
> If anyone was arguing that experience was required to write about
> something, I must have missed it. Particularly with King, whose books
> have great amounts of stuff no one has ever experienced.
>
> That some of it is informed by experience doesn't mean that all of it
is,
> or that it's the only way to work. It just acknowledges that it can, as
> you note, enhance a story.
>
> kdb
Well, there's the old saw that all writing is autobiographical, that
writing
reflects the writers, their thoughts, ideas, hopes, dreams, occassionally
their nightmares.
Of course, that could be a fancy way of saying writers have differing
styles.
-- Ken from Chicago


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